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Torrisi North Territory - Mafia: The Old Country

I had the pleasure of working as an Environment Artist on the Biomes team for Mafia: The Old Country. Part of my responsibilities included set dressing, world building, sculpting the landscape, painting vegetation, placing roads and placing player boundaries.

Torrisi North was a major collaborative effort involving many members of the art team. My contributions included set dressing, landscape sculpting, world building, establishing player boundaries, placing cliffs, roads, and crops, as well as adding detail to some of the distant hills to enhance the sense of scale.

These screenshots represent the culmination of hard work from a formidably talented team in collaboration with outsource partners.
Including but not limited to, the many talented people listed below:

https://www.artstation.com/dominor3d
https://www.artstation.com/geada
https://www.artstation.com/anna_weber
https://www.artstation.com/peterprickarz
https://www.artstation.com/steve-noake
https://www.artstation.com/jakubvavrik
https://www.artstation.com/tomasross
https://www.artstation.com/animalrock
https://www.artstation.com/bernardo_ruas
https://www.artstation.com/chraim
https://www.artstation.com/chstr
https://www.artstation.com/darioestrada
https://www.artstation.com/james_lago
https://www.artstation.com/lightingart
https://www.artstation.com/ondrej_tvrdy
https://www.artstation.com/muk1
https://www.artstation.com/pete_smith
https://www.artstation.com/ronhaimov
https://www.artstation.com/tomivens
https://www.artstation.com/tomnoble
https://www.artstation.com/panicpancho